The last time I visited Ferd’s invaluable Phaze Demesnes website to check on a script, I noticed that he had a workflow for working with Blender for Second Life or OpenSim, but it was leading to a 404 error. It’s been updated with a checklist in several parts, which I need to read carefully to see what his process is. Mine probably has more screaming and frustrated ragequits…
There are differences in standard Blender models and Second Life/OpenSim that must be taken care of. There are also several plugins and add-ons, some free, some not, that make Blender work really well for Second Life modeling. This post shows you my setup and my workflow. Not everything I do is necessary for modeling for Second Life, but some of my settings may prove useful to you in your ramblings around in the wonderful world of Second Life and Blender.