The next video in Goon’s series covers Object Mode tools. I’m going to try to speed up for these and spend less time looking for funny Blender memes to replace the “featured image.” BUT THEY ARE SO FUNNY… Ten or … Continue reading
Category Archives: Building
The next video in Goon’s tutorial series goes over viewport navigation, whether using the gizmos in the upper right corner, or keyboard shortcuts. I have struggled in the past with some of these and with some shortcuts, they just don’t … Continue reading
The next video in Goon’s series goes over the #Blender user interface in a clear and logical manner. A lot of the time we tend to just jump into the middle of trying to make something in Blender without knowing … Continue reading
I’m going to watch every one of #BlenderGoon ‘s #Blender tutorials in order, because I keep getting frustrated by my lack of grounding in the fundamentals. Goon (Goonther Blackcinder) is a #SecondLife resident who teaches at #BlenderSchool inworld at (SLURL) … Continue reading
As I’m on a sort of vacation from my RL job this week and next week, I’ve been able to spend more time attending classes, fooling around with Blender, and thinking about what I want to make for fun, for … Continue reading
As of right now, no SDKs (Senra development kits for the new starter avatars) have been distributed, according to Patch Linden. We anticipate the updated versions of the bodies and heads to be released within a few weeks. In the … Continue reading
As of right now, no SDKs (Senra development kits for the new starter avatars) have been distributed, according to Patch Linden. We anticipate the updated versions of the bodies and heads to be released within a few weeks. In the … Continue reading
This is one of the best overviews of texture baking for Blender that I’ve ever seen. The baking system in Blender takes a lot of critiques for being unintuitive, hard to understand and error prone. In this article, I aim … Continue reading
This could be a fun tutorial to try – especially the polka-dotted gift bag part.
I took a class in #SecondLife last night on how to “mesh” an object created with SL’s inworld build tools and take it into #Blender to optimize it and clean it up to re-upload. The instructor is very nice but… … Continue reading