I’ve been enjoying light farming while downsizing/cooking down my excess #DigitalFarmSystem inventory in #SecondLife and ran across some reviews of other games and MMOs in the SL Newser blog. Girl Genius and Palia appeal to me, especially the former game. … Continue reading
Category Archives: Chameleonic Possessions
The progress report on reorganizing my bloated and discombobulated #SecondLife inventory is… it’s in progress.
Continue readingThere are dozens of #SecondLife mesh bodies and hundreds of virtual fashion designers. Creators have to design multiple versions to rig to different mesh body brands. Last year, I bought the one that’s insanely complex but extremely adjustable and modifiable. … Continue reading
My card is a GTX 4070 Super, but I made these changes and will check frame rate later. I attended a DJ/dance at Cafe Wellstone with NO issues and good framerates. Via: NVIDIA Users – settings that will make SL … Continue reading
This is one reason I fell out of Second Life. Technological advances that got beyond my ability to adapt. Lost interest after making some progress in classes, as the new techniques got more complex. Also, I was waiting for Firestorm … Continue reading
It’s been a year since I last logged in to Second Life, or updated here. Why? I got frustrated with trying to learn Blender yet again, with PBR just coming in I got frustrated with feeling like stuff I had … Continue reading
Sounds interesting, were any #SecondLife #machinima works submitted? There’s a separate immersive exhibition, patronised by artist Jean-Michel Jarre. For its inaugural edition, a committee of industry experts and Festival de Cannes representatives, under the supervision of the General Delegate of … Continue reading
My chosen community in Second Life is going through some exciting changes – Sheriff Fuzzball Ortega is reorganizing things, and a crew of folks are working on various remodeling and rebuilding projects around Steelhead City. There will be parcels available … Continue reading
community.secondlife.com/forums/topic/357732-uploading-mesh-as-linkset-question/
While doing homework for the coming #glTF workflow in #SecondLife I struggled with #channelpacking textures for manipulating how light reflects off of materials in a game engine. It’s easy in Photoshop, harder in GIMP. There used to be a plug-in … Continue reading