A while back, this caught my eye: High Fidelity is Philip Rosedale’s new virtual world project. This is currently in the very early stages of Alpha but you can signup to that Alpha from the main webpage. However you won’t … Continue reading
Category Archives: Open Sim
A while back, this caught my eye: High Fidelity is Philip Rosedale’s new virtual world project. This is currently in the very early stages of Alpha but you can signup to that Alpha from the main webpage. However you won’t be able to login to High Fidelity or see any of its features.However it does…
XPost: High Fidelity Alpha Tester Here was originally published on Chameleonic Possessions
Continue readingHere I am, on my standalone grid Haleakaloha, which isn’t very interesting and isn’t open for visitors, and up until yesterday, it wasn’t working very well because of a texture-reloading bug. Also, I’ve been struggling with Blender again, trying to … Continue reading
Here I am, on my standalone grid Haleakaloha, which isn’t very interesting and isn’t open for visitors, and up until yesterday, it wasn’t working very well because of a texture-reloading bug. Also, I’ve been struggling with Blender again, trying to … Continue reading
Oh, hey, I made a thing here. Actually, two things. Thing One is a pinky purpley mesh blocky thing. After reading through some really helpful TEXT and STILL PICTURE tutorials from Tufts University last night, I sat down and made … Continue reading
I got these nifty little texture/sculpty organizers working in my private grid, Haleakaloha, a few months back. The script is by Solo Mornington; download it and the README and the base textures at GitHub. Open Source Scripting Fun The cool … Continue reading
I got these nifty little texture/sculpty organizers working in my private grid, Haleakaloha, a few months back. The script is by Solo Mornington; download it and the README and the base textures at GitHub. Open Source Scripting Fun The cool … Continue reading
UPDATE: Olivier Battini updated the NWS Group page with this great news: OK, here is the state of New World Studio : • Principal features are implemented and working quite fine • Updater system should work but needs testing • … Continue reading
This article discusses some Improvements to New World Studio that are coming soon that I’d read about on Hypergrid Business, with some new preview images. Side note: they are looking for testers. I don’t speak French but I speak enough … Continue reading
While I faffed around the other day in my private virtual playground, sinking badly terraformed continents, Open Sim’s Diva Canto was thinking deeply on the future. And yesterday my graphics card appears to have cooked itself, so no terraforming in … Continue reading