Second Life Newser: Announcement: Relay Registration Opening Today — Read on slnewser.blogspot.com/2018/03/announcement-relay-registration-opening.html … Continue reading
Category Archives: Second Life
Must visit this shop ASAP. This is while previewing the EXPO event space… uh, it’s a huge area. … Continue reading
There’s a lot going on in this story, and I’m playing around with some of it. And ZOMG, I’m committed to something! #OpenSim #SecondLife OpenSim land area continued to increase gaining a total of 3,400 standard region equivalents this month … Continue reading
Will check my allotment more carefully later, but so far it appears to be the same amount that I had before. Source: MORE LAND FOR LESS MONEY? YES, PLEASE! Lower Prices and Double Tier Allotment on Mainland – Featured News … Continue reading
This event looked interesting so I dressed up in an older kimono and dropped by. But no one was there at the appointed time and date, though dinner was all laid out. Western Geisha Dinner and Chat Our long-standing chat … Continue reading
Amazingly, I have been working on something in Blender and actually have something to show for it. I’ve been obsessing about Blender lately, but not actually working in Blender. But I needed to … Continue reading
Do people blog their gacha listings on the Marketplace? I have no idea! I set up my beekeeping enterprise out behind the shop in Steelhead Bay. I went to the Gacha Garden event with a specific goal – find a … Continue reading
Based on what I’ve been reading at the Creation/Mesh forum lately, I could really improve this. Using the excellent new mesh information tab on the Firestorm viewer, I can see that it has only 12 triangles (which is ridiculously low) … Continue reading
I should have a category just for “Is this thing still on?” posts. My First Life has been taking precedence lately; I’ve been “keeping time” mostly in Second Life and have several projects on hold or stalled, partly from my … Continue reading
Firestorm may have a “local mesh” preview option, but developer Beq Janus notes it ain’t easy. “I have a TODO item on my personal project list for build tool improvements, to add local mesh support to Firestorm (and ultimately contributing … Continue reading