Hallo, Dhughan here, back from the not-quite-dead. Whilst reading the excellent “Second Life Newser” I ran across this item: Being a community where mad scientists are respected, Steelhead has seen many interesting creations. Question is, what would these creative minds do when asked to make a snowman? Well, the steampunk community is about to find out, as leader TotalLunar Eclipse has announced a snowman building contest. The rules are, “Fifteen prims per snowman you can enter up to two times. The winner and runner up will have their unique snowman displayed in front of town hall until the snow thaws…
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A while back, this caught my eye: High Fidelity is Philip Rosedale’s new virtual world project. This is currently in the very early stages of Alpha but you can signup to that Alpha from the main webpage. However you won’t be able to login to High Fidelity or see any of its features.However it does…XPost: High Fidelity Alpha Tester Here was originally published on Chameleonic Possessions
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A while back, this caught my eye: High Fidelity is Philip Rosedale’s new virtual world project. This is currently in the very early stages of Alpha but you can signup to that Alpha from the main webpage. However you won’t be able to login to High Fidelity or see any of its features.However it does seem as if it is possible to login to High Fidelity. There are clues on how to do this, starting from the jobs page. There a challenge is laid down to people who may want to do paid work for High Fidelity:“We are seeing lots…
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A while back, this caught my eye: High Fidelity is Philip Rosedale’s new virtual world project. This is currently in the very early stages of Alpha but you can signup to that Alpha from the main webpage. However you won’t be able to login to High Fidelity or see any of its features.However it does seem as if it is possible to login to High Fidelity. There are clues on how to do this, starting from the jobs page. There a challenge is laid down to people who may want to do paid work for High Fidelity:“We are seeing lots…
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Second Life’s GMAIL Problems Just when I was thinking of changing my emails over from Yahoo to Gmail, this happens. Yahoo keeps marking my parcel rent renewal notices as spam, which is NOT GOOD. But one alt uses Gmail, and her emails get tagged as either Important, Starred, or Spam, apparently at random. It may have to do with whether I read before deleting, or move false-positive spam back into the inbox.
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Linden’s Patterns Gets Materials Maybe I should fire Patterns up and play later!
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Insane Bump 2.0, overhauled Crazy bump alternative If this really is a new version of InsaneBump, I may play around with installing it. I currently use the GIMP plugin, but the improvement sounds intriguing.
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If, like me, you’ve barely scratched the surface of animating for Second Life but don’t really understand how it all works, you might want to look for a class at Caledon Oxbridge conducted by Red Quixote to get a really solid grounding in the basics, with lots of detail. It’s presented in a very focused, text-based format (YAY for text instruction, BOO for voice instruction). The class consists of a series of engaging slides (many of which use classical cartoon animations to illustrate the theory behind avatar animation using the SL skeleton). A LOT of text will scroll by, full…
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For anyone using Caspervend products, there’s now an online marketplace where your products are listed, similar to the Second Life Marketplace, but scripted to be much faster, easier to search, and with better options for showing color variations and demos. It’s found at http://www.primbay.com/. I’ve got our stuffs (Dhughan’s and mine) categorized, and it’s all ready to go. I think there’s some kind of promo pack with clickable links and whatnot pending. It seems to load fast, and the categories are pretty nice (you can choose 2 categories plus a theme, like “Historical” or “Asian”). Need to get a “Hats”…
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The last time I visited Ferd’s invaluable Phaze Demesnes website to check on a script, I noticed that he had a workflow for working with Blender for Second Life or OpenSim, but it was leading to a 404 error. It’s been updated with a checklist in several parts, which I need to read carefully to see what his process is. Mine probably has more screaming and frustrated ragequits… There are differences in standard Blender models and Second Life/OpenSim that must be taken care of. There are also several plugins and add-ons, some free, some not, that make Blender work really…